Help us fix it by posting in its. Standing at the ruins you should see two windmills to the north, walk to the one on the right. >It's lucky I'm here.>I read about that on a wanted sign.+Quest: An Exclusive Club Updated. Follow the trail of apples and apple cores out the archway and down the dirt trail, turning left down the hill. Walk past the owl sitting on the floor and go out the door directly behind her. As Ranya said, they don't come out every night so you might have to use your tent. . Here you will find 3 books you can read for inspiration, none are collectible. >I overhead something strange>I don't have the repellent.+Quest: The Little Mice Completed [17/36]+(10) Glowstones. Launch your boat and head between the snowy mountains and the rocky land, staying close to the shore where you'll enter a narrow passage. Read the inscription. 2023 TrueGaming Network Ltd, All Rights Reserved. Paint an owl. I would estimate one run-through of this game with the walkthrough to take 6-10 hours. You'll need access to Nava first, so continue this quest later. Leave the inn and talk to Historian Omiros who is standing by the dock. When we complete the four we have there won't be anymore. A minus (-) implies they will be removed. On a writing table to the back right is, and on the table at the base of the next flight of stairs is, Go up the stairs to the residential rooms. Osha is a Bear sitting at the end of an alley on the south side of Nava. With that quest done, let's head out to see Anika about that loan. Our Eastshade Walkthrough and Quest List features everything you need to know to make your way through this beautiful and atmospheric new game! Return to Ehsan's house and give the soap to Nika. >I Like taking my time.>Not at all!-(7) Sticks Removed+Quest: The Little Mice Updated. Continue around until you reach the next unlocked door. Back away from the box and the waterfox will go after the egg. From now on I'll be referring to them by the names I've provided. Go around the fence and speak to Toma, sitting on the steps of the house. There are lots of sticks and roots in the trees down the rive, away from the bridge, on the bank, I suggest you pick a few up now. Put the water at your back and walk forwards over the hill. The coat is auto-equipped. Very soon you'll come to Rayna's House [Location 12/43] pick up the boards in the yard and behind the house then speak to Fynn in the yard. He said Onur can help with that. Nightime in Eastshade is very cold and you'll need a jacket to be able to go outside. As soon as you see the fence on the left, cross behind it and head toward the ruins, keeping near the cliff. Eastshade has more game-elements and interaction with NPGs and all that but still, there are enough similarities in terms of just what is to appreciate about the experience of playing either one. If you choose to leave it takes you back to the start menu. Take it heading to the left, keeping the lake on your left, until you see a statue on the left between the trail and the lake. Walk to the water's edge at the end of the walkway and drop in your boat. Guide for Eastshade - Story walkthrough 3. An Exclusive Club. >[Sell Potion]+(20) Glowstones+Quest: The Elixir of Life Update>Bye. You're timing will vary so keep making them if you haven't already. Behind it and to the left is the market. >She thinks very highly of you.>Hot spring on the Seltspring Coast.+Quest: Marketplace Romance Updated. You wake up in a cave just outside the tiny port of Lyndow and start to explore, quickly accumulating a to-do list, idly picking up sticks and flowers, and noting how picturesque everything is. ), With that saved paint a picture of a windmill for. Speak to him and he'll instruct you to look at the commission ledger behind him. >Gee, thanks.>I'm sorry.>Sure.>This is a great plan!+Pastries>Deal.+Quest: A Prank of Pastries. Reach the highest peak in Eastshade. Blackpaw Beach [Location 40/43]. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. Just ahead is a man sitting on the ground, He's Horf. Keep walking along the bank until you receive notification of Sinkwood Falls [Location 16/43]. A rather pompous fellow at the Lyndow Inglenook Inn asked me to paint his portrait. Be sure to save this picture now. +Quest: A Bitter Fish Completed [Quest 23/36]-Old Pops>He coughed it up.+Inspiration-Aysun's Ring Removed+(30) glowstones>What do you mean, 'survived?'. Look to the right for a passage down; take it. From there down the shoreline and you'll see a crescent-shaped object through the trees. When the trail ends stay straight and follow the land down to the beach. If you do the latter, you'll be rewarded with an "Ancient Brews" book and unlock three tea recipes. Deposit your extra "tea" at the door and return to the Nava exit. Leave and return later to Zahra so she can finish her tests on the samples. Land on the beach at Ignov's cave, this is where you first landed. Hit to speed the trip up if you like. Accept all four; you'll receive a tutorial tip that your commissions are viewable in the painting menu. Face the chimes and hit to be able to play the tune, then, Elderly Hiker randomly walks along the path ahead. Sit and take a sample. This estimate is based on the median completion time from 271 TrueAchievements members that have completed the game. Walk down the steps and turn left, construct a canvas, and paint a picture of the watermill just around the corner, for a commission. Outside the cave is a sandy beach. Now, launch your boat. >I could use your help.>No Can you lend someone glowstones?>I'm helping a friend>I prefer not to say.>A little north. A quick word on the quest menu. On the second floor talk to Helena and Vadim, exhaust all dialogue options. You'll need a coat or Meadowspice Mead from Nika if you don't have one. We'll want to find as many as possible early on as it will prevent some backtracking. Take that, heading down. When at the mountain area you can climb some stairs in the area to reach the top of the peak, unlocking the achievement. Speak to him, >Admission into Nava+Recieve 1 Letter of Reference>Back>Bye. This quest then leads you into the "Sheltered from the Wind" quest. Talk to Ranya inside her house (between the hot air balloon and Blushwood Forest). I put the code in the briefcase and it won't open. For the next quest, I make a decision based on expediency, not morals. Eventually, we need to pick them up and arrange them so the sun hits the device that looks to me like a shiny button fixed to the ground. After this you can get balloon rides to the mountain area. >You seem happy.>The what?>Sounds delicious>Sounds great!+Quest: The Little Mice. Discuss this walkthrough in its Walkthrough Thread. Also, speak with Tam at his stall on the right. I can't do anything else since I've already looked at everything and I can't leave until I identify the thief but I can't do that since the box won't open. While we're here let's brew some tea! My second playthrough was smoother and was almost glitch-free. We'll discuss that later when we first encounter it. If a line is bolded that is a command. >[Pick Topic]>Shez>They asked me to sabotage you.>Put this on your tea vine.>[Give Tiem's Antodote]+Quest: Tiem's Command Completed [Quest 33/36]+Receive: (1) Ancient Brew. You should see glimpses of a town directly in front of you. >Ehsan needs you. Head south down to the beach which you can see in the distance, picking heavy reeds as you go. Take the right and you'll see the apothecary ahead. A giant tree, anywhere on the Tiffmoor Bluffs, the highest peak, and the view from atop of the Common Tower in the big city. Head over to it to discover The Abandoned Tower [Location 2/43]. Start downstairs by reading the paper on the desk by the front door and the journal on the table near the window. Read The First Folk book and the curious note that falls out, on shelf C. +Inspiration+Quest: Chorus of the Night Updated. At the end of the stone path, turn right onto the dirt trail until it splits. Leave the art dealer and walk past the university building on the left. Read the tutorial on the screen because it's VERY IMPORTANT! You now have a small amount of inspiration. From Ennio is standing walk directly off the building and follow the shoreline. Return to the room you came from, pick up the book Great Voyages and return it to the old woman. Speak to her for. Now walk up and over the hill behind the farm, heading west. Turn right at the Nava bridge to stay on the path. From the hut turn right, then right onto the stone path. He will give you 6 pieces if you don't have any. The menu wheel is Inventory, Paintings/Canvas, and Journal. A soon as you get notification of the new location, turn around and head back to the balloon area. who's at the end. Further up speak to Commander Liliana, she's the closest bear to you. >Can they stay with you?> What's next?+20 glowstones+Quest: Toma's Apples Updated. Land on the beach near the dock, leave your boat, and fish for Old Pops off the dock. Walking. If you're facing the front of the Sinkwood Inn the dock is at the 10-11 o'clock position. Place your tent and set the time to 12:30m pm. >Sounds like a tough job.>What's a waterfox?>Where did your partner go?>What do you need to trap one?>What will you do?>What will happen to the waterfox?>Can I go see them?+Quest: A Wounded Waterfox>Bye. You can run with [cn_lb] which speeds things up a little. Tam will ask you to find the four customers on his behalf and hopefully save them from consuming these Toxic Tubers, he gives you the information that he sold them the "Zucchinis" in blue sacks. Eastshade PC Keyboard Controls. The old woman traveling with us asked me to fetch her book from the sleeping quarters. The choice is yours. Eventually, he will commission 12 paintings from you. Now that Yevheniy has officially retired we can accept her commissions from the art dealer downstairs. Afterward, go up to the third floor make a U-turn and go in the first door. Getting turned around is easy so try to keep your bearings. Be sure to have the following materials before you go further on: For the Reed Boat, we'll have the option to build later. That's all we can do in Lyndow for now so let's pay the toll and head over the bridge. On the way down the peak, near the bottom look for another path on the left marked with the same rectangular lamp holders. Follow the trail up to Middle Tower [Location 23/43], Go inside and look for the two trolley lines above you. Pilot Nessa will not dialogue with me, though. Make a canvas and paint this for. Leave Nava and stop in the middle of the bridge. and gain inspiration from the book. We have the recommendations we need now. Capture the world on canvas using your artist's easel. Outside on the table is the book, for a little more inspiration and (2) boards. Recipes Bloomsac Tea Bubbly! then leave through the tunnel. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. Walk-behind the cafe counter for more boards. Follow the trail at the arch headed towards the moon. Pick up your raft. Talk to the inhabitants to learn about their lives. >They are with Toma.+Quest: Sheltered from the Wind Completed [Quest 26/36 ]+Quest: Toma's Apples Complete [Quest 27/36]. Follow the cavern in to discover the Howling Caverns [Location 36/43]. I did not get a chance to do this, but if you get the box, then talk to the guy who tossed the toxic tuber away or at least claimed to have done so, he will tell you that the inscription is the park rangers family name. On the bookshelf to the right of Emerik is: At the foot of the ladder, you'll find another in a long nook: Head out of the inn, turn left and go upstairs into the house next door. >Why all the secrecy?>Private?>Certainly!>They're all different.>Not true.>I'm a painter>I have one now.>[Offer Painting]>>A fossil.>Glowstones.>Sounds lovely.>No problem. Inside you'll see a wooden trap. Look to the window the lost boy is looking out of for+wax [Candle 30/31]Head back through the garden arch, down the hill, and over the river to the K&K Apothecary. Drinking this allows you to fast travel to any destination you have discovered on your map. Question: Can we make a campfire? Fast travel to Anika's house or walk back to the balloon and then in a direct line of sight to the Nava bridge and take the stone path that follows the ravine. But for now, let's just chat. +Quest: A Bitter Fish Update+Aysun's Ring. Speak to Pipa who is standing near a column at the base of the university near a hay wagon. Eastshade is a charming adventure game set in a mythical world. Take this short path up to another Hot Spring [Location 21/43]. From her head towards the indoor market where the art dealer and turn in your commissions: If he's not there sleep in your room at the Tarnished Teapot and get up at 6:00 am. Take that, heading down. Leave the cave and head to the right up the winding path. >What do you do here?>Yes>I'll paint it for you.+Quest: Art for the Fisherman>[Offer Painting]-Quest: Art for the Fisherman Complete [6/36]+(25) Glowstones. To the left by the river's edge is Najm (who really loves to fish). Craft a fire pit and interact with it to place the tea kettle. Head to the Tarnished Teapot (it's near the exit of Nava and the large fountain). If our additional character Nikol shows up at any time before, you can skip talking to anyone else and go straight to her. You can also purchase a coat that will allow you to travel all over the map without freezing. PICK THEM ALL UP, except for Black Thistle. to the right. Enter the university building up the stone stairs. >Do you have anything for sale.>How muck?>And what are you selling right now?> I need that.>[Buy Sealant]. Follow the trail of apples to locate some children in the woods. Now move along the river to a school of larger green fish and use the blue minnows as bait. Exhaust the dialog to learn about Captain Lyndow and a tutorial about Topics [Pick Topic]. It contains three recipes (Netherleaf Tea, Sesha Tea, Hydrathistle). Eastshade Game Walkthrough. At the top of the path, you'll see a rolled-up hammock and sitting at the base of the tree, Yunus. Speak with her, using all dialogue options and. Walk up the path from the beach, staying to the left. Who is Anika in Eastshade? We'll walk you through how-to complete each quest, and locations for hot springs with other helpful hints and tricks along the way. Return to Ranya. I think this was due to how I was playing. Directly across from the art dealer is a nook that has 2 boards. Locate a "Save Our Goddess" poster in Nava. Use the Thunder Trout as bait to catch Old Pops. A first-person atmospheric horror-puzzle game that focuses on the narrative to tie together the gruesome world with creative puzzles. If you prefer you can fast travel to Mudwillows Mirror and pick up the directions from there. [You'll notice this text is written in blue. Paint the view from the gazebo in Lyndow. >A cave dweller rescued me.>Do you live in Lyndow?>See you later, >[offer painting]Press twice+20 Glowstones (This worlds currency)>See you later. Continue around and go in the next available door is Lady Samira. +Quest: The Architect of Lyndow UpdateSpeak with Azad again.>[Offer Painting]+(40) Glowstones+Quest: The Architect of Lyndow Completed [Quest 36/36]. Selecting that will bring up the commissions screen. Roshanara: Part 5 of the short questline. The group will scatter, taking their drums with them. 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